This is my latest PC GAME DEMO made in Unity 2017.1 and as most of you may know I'm a one-man-team - I create the 2D/3D Artwork, music/SFX & code (such as it is) so your support in playing, rating, reviewing and especially sharing this game is totally needed for me to carry on making games!
It's a Sci-Fi FPS Point & Click Escape Adventure - Part 6 in a series (previously FLASH point & Click games) and I have been working on this project for a year or more now. It's finally in a place where I can start making the actual game/levels/storyline etc so if you get chance please check out the DEMO and provide me with some feedback - it's all appreciated!
If this game does actually sell a few copies there will be more in the Being One series and also I will be alternating between this and the Killer Escape series - tying them in more closely. The alternative is giving up on making games and going back to my freelance work full-time...BORING ;-)
Being One Episode 6 BETA 0.6 update is on itch.io - Fixed weird issue with gun firing off at wild angles and also removed a lot of the special FX so it should run better on less powerful machines, check it out and let me know on the itch.io page!
I have uploaded a new version of the Being One 6 BETA today. It only has a few updates (check out the page for more info) as I have been really busy with freelance work this week.
Thanks to all who have downloaded it, tested it and given me feedback and encouragement. I really do appreciate it!
I have uploaded a new version of the Being One 6 BETA today, apart from having some serious PC issues with a dodgy stick of ram and fighting off the remains of a bad cold I've had for the last 2-3 weeks it went well. I'm pleased with the progress I'm making so far.
Thanks to all who have downloaded it, tested it and given me feedback and encouragement, I really do appreciate it!
Being One - Episode 6 BETA is online now, it is only available on itch.io as a PC EXE file built from UNITY 5.5.
Be aware that this is a BETA, a very early one at that. All you can do so far is walk around a bit and shoot at the walls. There is no inventory, the Gun & Sound FX are temporary and it's mainly to see if you guys can run the downloadable version. Please give me some feedback on the itch.io page (more details on that page)
Being One - Episode 6 will be my primary focus starting 2017 and I will be keeping you all up to date on my progress right here, on Twitter & Facebook etc. So if you're interested in the process I will be sharing a lot of Unity 3D Game Dev stuff, 3D Modelling, Texturing and Animating stuff along the way. There will also be a WebGL demo room online early late January so hopefully you guys can give me some feedback on how things are working/not working and if you like it so far etc ;-)
I have decided to develop Being One Episode 6 & Killer Escape 4 for PC standalone via Unity in tandem, I will be creating both side by side although one will launch before the other.
The advantage to standalone vs webGL is that it will use the full power of your graphics card, full screen and look absolutely beautiful (instead of me having to create graphics that work on Android/webGL). A free demo file will be up very soon so you can test it out and it will be updated with the latest version up to a point.
I am also toying with the idea of releasing them for free and using itch.io's 'pay what you want' scheme so people who feel I'm giving them value for money can contribute to future development whilst people who want it for free get it for free. However, that might not work financially and I'll have to sell them outright for a low price. Who knows...I'll cross that bridge when I come to it.
Feel free to contact me via my new contact page. Would you support me?